Ripples — an honest story about a game that owns your evening
Sometimes the simplest-looking game hooks you harder than a blockbuster. This is exactly that case: the rules take a minute to learn, and putting it down is much harder.

What this game is
RIPPLES is a pond that actually lives: the water here is computed with a wave equation, not painted. Tap anywhere and a pebble sinks in, sending out a clean ring. The ring reaches the shore, reflects and rolls back to meet the other rings. Where two crests line up, the water rises twice as high — that is constructive interference, and it is the whole point of the game.
How to play, in short
1. RIPPLES is a pond that actually lives: the water here is computed with a wave equation, not painted.
2. Tap anywhere and a pebble sinks in, sending out a clean ring.
3. The ring reaches the shore, reflects and rolls back to meet the other rings.
4. Where two crests line up, the water rises twice as high — that is constructive interference, and it is the whole point of the game.
A few final tips
- Check out the demo mode on the game page — the AI shows how it is played, and repeating it yourself gets much easier.
- Play in short sessions: the best results come with a warmed-up head.
Simple on the surface, deep underneath — exactly the kind of game that never ages. Ready to try? "Ripples"