Kepler: Orbital Slingshot — gravity in the browser

«Kepler» is a physics puzzle where you launch a probe across a field of attracting

and repelling bodies and guide it to the exit portal. The task looks easy until you

remember that the trajectory bends around every planet: the probe does not fly

straight, it follows a curve you have to plan in advance.

Gameplay screenshot: Kepler

Why it is interesting

Under the hood sits a simplified law of universal gravitation: each body creates an

acceleration inversely proportional to the square of the distance. Several bodies at

once, and you get a planning problem close to real satellite ballistics. The same

level can be solved in a dozen ways: a straight shot, a gravity loop around a

planet, or a ricochet off antimatter.

What a level is made of

  • A launcher where the probe starts.
  • Planets (blue) pull, antimatter (pink) pushes away.
  • Orbs are yellow pickups worth points.
  • Asteroids and planet cores destroy the probe.
  • The green portal is the level goal.

Strategy

Score grows from collected orbs and from unused launches. So it pays to clear a

level in a single precise shot, using a planet as a sling: swing the probe around it

and it flies off in the right direction with extra speed. Repelling bodies act like

invisible walls — handy for steering the probe away from danger.

Six levels ramp up gradually: from a pure straight shot to three bodies and an

asteroid field. Try to clear each one with the fewest launches.

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