Kakurasu

Kakurasu is a Japanese puzzle that looks like cross-sums but plays quite

differently. On an N×N board, fill in cells so that every row and column

reaches its target sum. The twist is the cell weight: filling a cell adds

its column number to the row target and its row number to the column

target. A cell has a dual identity: to its row it is a «three», to its

column a «one».

Gameplay screenshot: Kakurasu

Hence a simple but elegant tactic: a big row target pulls you toward the

right-hand columns, a big column target toward the bottom cells. A zero

target guarantees nothing needs filling there. And targets that decompose

into a single combination of weights are solved instantly, giving a

foothold for the rest.

Every round is generated on the fly: a hidden solution is scattered first,

targets are computed from it honestly, and some cells are revealed as

givens — dark, already filled. The puzzle is guaranteed solvable, and

usually in more than one way.

Targets are highlighted live: matched — teal, unmatched — red. Boards of

5×5 for a warm-up and 7×7 for a full challenge. Input is tuned for phones:

tap a cell, nothing else. Winning earns points — from 80 on the small board

to 100 on the large one.

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