Floors — an honest story about a game that owns your evening

Sometimes the simplest-looking game hooks you harder than a blockbuster. This is exactly that case: the rules take a minute to learn, and putting it down is much harder.

Gameplay screenshot: Floors

What this game is

FLOORS is a tower of glossy isometric slabs where a SINGLE TAP decides everything. A new slab slides above the top of the tower: sometimes left-to-right, sometimes on the diagonal — the axis alternates with every floor. Tap, and the slab drops. Whatever it covers of the slab below becomes the next floor, and everything hanging past the edge breaks off and falls into the void. Miss the moment — the slab sails by, and that is one of your three lives gone.

How to play, in short

1. FLOORS is a tower of glossy isometric slabs where a SINGLE TAP decides everything.

2. A new slab slides above the top of the tower: sometimes left-to-right, sometimes on the diagonal — the axis alternates with every floor.

3. Tap, and the slab drops.

4. Whatever it covers of the slab below becomes the next floor, and everything hanging past the edge breaks off and falls into the void.

5. Miss the moment — the slab sails by, and that is one of your three lives gone.

A few final tips

  • Check out the demo mode on the game page — the AI shows how it is played, and repeating it yourself gets much easier.
  • Play in short sessions: the best results come with a warmed-up head.

Simple on the surface, deep underneath — exactly the kind of game that never ages. Ready to try? "Floors"

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