Claude of Duty Shooter — an honest story about a game that owns your evening
Sometimes the simplest-looking game hooks you harder than a blockbuster. This is exactly that case: the rules take a minute to learn, and putting it down is much harder.

What this game is
Claude of Duty is a first-person 3D shooter in the browser, written with Three.js: a market with enterable interiors, physics, particles, AI enemies, procedural textures and sounds — without a single external asset.
How to play, in short
1. Claude of Duty is a first-person 3D shooter in the browser, written with Three.js: a market with enterable interiors, physics, particles, AI enemies, procedural textures and sounds — without a single external asset.
A few final tips
- Check out the demo mode on the game page — the AI shows how it is played, and repeating it yourself gets much easier.
- Play in short sessions: the best results come with a warmed-up head.
Simple on the surface, deep underneath — exactly the kind of game that never ages. Ready to try? "Claude of Duty Shooter"