Bulwark: Line of Defense

The job is to stop waves from reaching your base. Gold is tight and every unit and tower has a role: it's not just how many, but WHAT you build.

Gameplay screenshot: Bulwark

How to play

1. Waves travel the road from left to right toward your base on the right. Place towers on free tiles along the road.

2. Three towers: Arrow fires fast at one target; Cannon splashes slowly but shreds crowds; Frost slows and strips armor. Combine them.

3. The counter chain: scouts are fast and fragile — Frost holds them; swarms fall to Cannon; an armored tank shrugs off arrows but melts under Frost plus Cannon.

4. Every kill grants gold. Upgrade towers to raise damage and range. Don't build everything at once — save for the heavy waves.

5. The base has HP; an enemy reaching it deals damage. Zero is defeat. Survive all waves to win.

Tips

  • Overlap two kill zones on the road: one staggers, one finishes.
  • Put Frost before a Cannon cluster — slowed enemies linger in the blast.
  • React to armor and swarms with upgrades, not new towers: an upgrade is cheaper and more reliable.
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